En Passant Prismatic
Periodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health true damage, restores 50–200 + 5% Missing Health, and grants 50% + 5% per stack Bonus Movement Speed, decaying over 2 seconds.
Most Vitals hit in a row: —
Most Vitals hit in a row: —
— marks a value the game fills in during a match: it depends on your stats or counts what happens. Your in-game tooltip shows it.
Values by level
| Level | 3 | 7 | 11 | 15 | 18 |
|---|---|---|---|---|---|
| Vital heal | 67.7 | 102.9 | 138.2 | 173.5 | 200 |
All levels 1–18
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vital heal | 50 | 58.8 | 67.7 | 76.5 | 85.3 | 94.1 | 102.9 | 111.8 | 120.6 | 129.4 | 138.2 | 147.1 | 155.9 | 164.7 | 173.5 | 182.4 | 191.2 | 200 |
Patch 16.21 (PBE) — test-server data, may change before release. Text and values from the game files via CommunityDragon (16.21.8264391+branch.main.content.beta).