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ARAM Mayhem augments 242

Patch 16.21 (PBE) — test-server data, may change before release. Numbers come straight from the game files; values that grow with your level show their level 1–18 range, and — marks a value that depends on your stats or the match. No win rates, no tiers — just what each augment does.

Silver 70

ADAPt General Convert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. Adaptive Ward Resilience Striking an enemy champion with grants you 7–12 Armor or Magic Resist based on their damage type for 6 seconds. This effect can stack. Blue Barrier New Resilience Gain 200–450% of the Mana you spend as a temporary Shield. Blunt Force Damage Gain 20% Attack Damage. Bolstered Resilience Shields granted from are stronger and scaling with target's missing Health. Deft Speed Gain 60% Attack Speed. Dive Bomber Ally · Damage Explodes when you die, dealing massive true damage. Don't Blink Damage Gain 1% bonus damage per 10 Move Speed you have more than the target. Don't Change the Channel Resilience Gain a Shield for every second you spend Channeling. Double Strike Damage applies On-Hit effects an additional time. Erosion Utility · Damage Damaging enemies adds a stacking Armor and Magic Resist shred for 4s. escAPADe General Convert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. Escape Plan Speed · Resilience Gain a massive decaying Shield, decaying Movement Speed, and a decaying shrink effect upon reaching 35% Health. FireFox Speed · Damage Autocast
Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage.
First-Aid Kit Utility · Resilience Gain 20% Heal and Shield Power. Flash 2 General Gain a second Flash Summoner Spell and 70 Summoner Haste. Flashbang Speed · Damage Your Flash causes an explosion that damages and Slows (resets on death). Flow of Spirit New Damage Casting grants you Attack Speed for a duration. Forged By The Master Utility Increase your Item and Augment damage by 45%. Fruitify New Utility Takedowns create Fruit at the victim's location.

Fruit restores Health and Mana.
Gift of the Drowned New Damage Bonus Health is converted into Lethality.

Gain 10–25 Lethality.
Goredrink Resilience Gain 15% Omnivamp. Hands off the Talent New Damage Attacks fired close to max range deal additional physical damage. Heavy Hitter Resilience · Damage Your Attacks deal additional physical damage equal to 3.5% of your max Health. Hextech Soul Damage Periodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow. Homeguard Speed Gain 100% Movement Speed, disabled for 6 seconds after taking damage. Ice Cold Utility Your Slowing effects reduce Movement Speed by an extra 75. Infernal Soul Damage You gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. It's Go Time Speed Activating grants you Movement Speed for its duration. Juiced General On-Hit deal — magic damage, this damage can Critically Strike. Kill Secured Speed Gain increased Movement Speed towards enemies at low Health. Leg Day Speed Gain 50 Movement Speed and 50% Slow Resist. Lich Brain New Damage Gain — Ability Power. Light 'Em Up! Damage Every 4th Attack shoots 4 missiles dealing magic damage On-Hit. Lonely Warrior New Resilience Gain Attack Speed, Armor, and Magic Resist for every nearby enemy champion. Mighty Shield Damage Gain 40–100 Adaptive Force for 3 seconds when you gain a Shield (5 seconds Cooldown). Mind to Matter Resilience Increase max Health by half of your Mana. Mountain Soul Resilience You gain the Mountain Soul, gaining a Shield after being out of combat for a short time. No Mana, No Problem New Damage Mana from your items is converted
into Ability Power.

Gain 15% Ability Power.
Ocean Soul Resilience Gain the Ocean Soul, granting high Health and Mana regen after damaging enemies. Poltergeist Resilience Gain Poltergeist as a Summoner Spell.

Poltergeist casts both Barrier and Ghost.
Purist - Caster General Gain percent cooldown reduction and convert all of your Attack Speed into Ability Haste. Scoped Weapons General Gain — Attack Range. Shadow Runner Speed After using a Dash, Blink, or Teleport Ability or exiting Stealth, gain Movement Speed. Siphon Resilience Damaging enemy champions with heals you. Slap Around Damage · Resilience Gain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death. Snowday Utility Gain 100 Ability Haste on your Snowball. It deals additional magic damage when hitting an enemy. If you don't have one, gain a Snowball. Sonic Boom Ally · Utility Buffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them. Sound Barrier New Speed · Ally Your shields grant decaying Move Speed and make the target Ghosted for a duration. Spin Me Right Round General Replace a Summoner Spell with Heroic Swing.

Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing.
Spin To Win Damage Your spin Abilities gain 30 Ability Haste and deal 30% more damage, increase to 50% for Ultimates Stackosaurus Rex Utility When you gain permanent Stacks of an Ability, gain 100% more! Stats! General Gain 2 Stat Anvils! Stay Resolute Damage When damages enemy champions, gain 1–3 Armor and Magic Resistance. Support Main Ally · Quest QUEST: Heal allied champions for — Health.

REWARD: Any healing you provide now also Heals Over Time after the initial heal.
Swift and Safe Resilience Gain a Shield after a Dash or Blink. Tank It Or Leave It Resilience You can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage.

Gain 25% Crit Chance.
Transmute: Gold Utility Gain a random Gold Augment. Trusty Weapon Damage Striking enemy champions with forges a bond of Friendship.

gains temporarily increased damage based on your level of Friendship.
Twin Fire Damage On ability damage, fire 1 plus — missiles that deal — magic damage each.

Gain 25% Critical Strike Chance.
Typhoon Damage Your Attacks shoot a missile at an additional target, dealing reduced damage and applying On-Hit effects. Ultimate Recursion New Utility Gain 50 Ultimate Haste. Ultimate Unstoppable Resilience After using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown). Upgrade Collector Damage Executing enemies with The Collector's Passive increases its execute threshold and grants bonus Gold.
Gain 250 Gold.
Upgrade Death's Dance Utility Gain 250.

Death's Dance's Ignore Pain is increased to — of damage received, and heals for more instantly when scoring a takedown.
Upgrade Immolate Damage Hollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold. Upgrade Zhonya's Utility Reduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis.

Gain 250 Gold.
Veil of Warding Utility Gain a Spell Shield every 30 seconds that blocks the next enemy Ability. Witchful Thinking Damage · General Gain 20–80 Ability Power. Zealot General Gain — Critical Strike Chance and — Attack Speed.

Gold 100

All For You Resilience · Ally Your Heals and Shields are stronger when used on an ally. Apex Inventor Speed · Utility Gain 100 Item Haste (equivalent to 50% Item CDR).

Item Haste reduces the cooldown of all Item Abilities.
Arcane Axiom New Utility When a champion that you damaged within 3 seconds dies, refund a portion of your Ultimate Ability's total cooldown. Armored Impact New Damage · Resilience After casting an Ability, your next Attack deals — bonus physical damage to nearby enemies. BEES!!! New Utility · Damage Periodically, your next Ability hit against an enemy champion launches a hive of Bees that explodes, Slowing and dealing magic damage over a short duration.

Bees apply On-Hit effects.
Big Brain Resilience Gain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion. BONK! Damage Attacks and Abilities empowered by deal additional damage to the target and nearby enemies. Brass Blast New Utility · Damage Gain Brass Blaster.

Brass Blaster: Charge up a large trumpet to Knock Back enemies, dealing magic damage to those hit.
Bread And Butter General Your gains 100 Ability Haste. Bread and Cheese General Your gains 100 Ability Haste. Bread And Jam General Your gains 100 Ability Haste. Celestial Body Resilience Gain 1,500 Health, but you deal 10% less damage. Chain Reaction Damage If a target Knocked Back by hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage. CRIMSON COBALT New Damage Enemy champions damaged by are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of . Critical Healing Resilience Your healing and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance. Critical Rhythm Damage Your basic Attack stacks Attack Speed on Critical Strikes.

Gain 25% Crit chance.
Dawnbringer's Resolve Resilience When dropping below 50% Health, heal for 30% max Health over 3 seconds.
Resets on death or every 45 seconds.
Divine Intervention Resilience Every 35 seconds, Autocast a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. Donation Utility Get 1,750 Gold. No questions asked. DOOM New Empower !

Empowered gains 20 Ability Haste, 10% increased damage, and 10% increased healing and shielding.
Double Time New Damage Damaging an enemy champion with 2 separate Abilities in quick succession deals magic damage and grants max Mana. Enchanting Butterflies New Damage Healing or Shielding allied champions builds up Butterflies around you.

After collecting 7 Butterflies, damaging an enemy champion fires all of them to deal adaptive damage.
Endless Decimation Damage While in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you. Ethereal Weapon Damage · Utility Your Abilities apply On-Hit effects. 1 second Cooldown per target. Firebrand Damage Your Attacks apply an infinitely stacking Burn On-Hit, dealing damage over time. Flashy Speed Your Flash has 3 charges. After 120 seconds, regain all charges. From Beginning To End Damage · Utility Gain the First Strike and Dark Harvest Keystone Runes. From Downtown Damage · Quest QUEST: Snipe — enemy champions with abilities

REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around them
Get Excited! Damage Increase Movement Speed and Attack Speed for 4 seconds on takedown. Get Jinxed New Damage Gain Get Jinxed!

Get Jinxed: Ride a rocket that explodes after hitting an enemy, structure, or wall. Enemies within the blast radius take significant damage.
GoH_PentakillAug_Generic New Empower !

Empowered gains 20 Ability Haste, 10% increased damage, and 10% increased healing and shielding.
Growth Spurt Utility Gain Growth Spurt as a Summoner Spell.

Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health.
HEAVY New Empower !

Empowered gains 20 Ability Haste, 10% increased damage, and 10% increased healing and shielding.
Heavy Is The Crown New General Every takedown grants increased Attack Damage, Ability Power, and Attack Speed but greatly decreases your Move Speed.

This effect is reduced on death.
Impassable Utility · Resilience Gain the Aftershock and Glacial Augment Keystone Runes. It's Critical Damage Gain 50% Crit chance. It's Killing Time Damage After casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage. Jeweled Bracelet New Damage can Critically Strike.

Gain 25% Critical Strike Chance.
Lil' Extra Help Damage Gain — Attack Range and — Attack Speed during your duration. Magic Missile Damage Dealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled. Marksmage Damage Your Attacks deal additional physical damage equal to 75% Ability Power. Mercy's Strike Damage After healing or shielding your ally with , your next basic attack gains attack range, attack speed and deals bonus max Health magic damage. Minionmancer General Your summons gain 40% increased size, health, and damage. Nature is Healing Resilience Entering Brush regenerates a large amount of Health. Nightstalking Utility Takedowns against enemy champions within 3 seconds of damaging them grants you Movement Speed and renders you invisible. Ok Boomerang Damage Autocast throw a boomerang at a nearby enemy every —s. Outlaw's Grit Resilience After using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks. Overextender Utility Recall to enter your Cannon Launcher. It has significantly increased range, travel speed, and damage. Overflow Damage Your Mana costs are doubled.

Your Ability Heals, Shields, and damage are increased based on your max Mana.
Pat On The Back Allies encourage you when you walk past, granting you a Shield and Movement Speed. Phenomenal Evil Damage Permanently gain 1 Ability Power when you damage enemy champions with Abilities.

If taken as your second Augment, starts with 40 Ability Power.
Pinball Utility Your Snowball gains Ability Haste and deals extra True Damage.

When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown.
Porcupine Resilience · Damage Taking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies. POWER New Empower !

Empowered gains 20 Ability Haste, 10% increased damage, and 10% increased healing and shielding.
Pressure Cooker Damage · Questline Every second, apply a stacking Burn to nearby enemy champions, scaling with your max Health.

QUEST: Deal Burn damage to enemy Champions.

REWARD: Size and damage increase per Quest Level.
Pursuit of Haste Utility · Questline QUEST: Hit enemy champions with — times.

REWARD: Gain Ability Haste on per Quest Level up to 160.
Pursuit of Power Damage · Quest QUEST: Hit enemy champions with — times.

REWARD: Permanently increase damage.
Quickstep General When you use , dash towards your cursor. Ravenous Bind Utility Immobilizing or Grounding enemy champions with deals extra damage and heals you. Recoil New Damage · Utility Your deals increased damage and knocks you backward. Recursion Speed Gain 60 Ability Haste. Rejuvenation Resilience Using restores Health. Reload Utility Basic Attacks On-Hit during reduce its cooldown. Salvation New Utility When you fall below 50% Health, deal magic damage and knock away nearby enemies while healing nearby allies in a large area around you. Sap Magic New Damage · Resilience Every 20 seconds, your next Attack deals bonus physical damage and restores Health On-Hit.

Casting an Ability reduces this effect's cooldown.
Scopier Weapons General Gain — Attack Range. Searing Dawn Damage · Ally Your Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability. Shark Bait Damage A few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack. Shark Tempest Damage Sharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm! Shrink Engine Utility · Speed Takedowns makes you smaller and grant Ability Haste and Movement Speed.

Lose 65% stacks on death.
Shrink Ray Utility Your Attacks reduce the target's damage and size by 15% On-Hit. Skilled Sniper Damage Snipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities). Snap Back Damage · Utility Recast to explode and return to your original position. Snowblast Utility Recasting Snowball deals increased damage, Knocks Up the target, and Knocks Back nearby enemies. Sonata Utility · Resilience Every 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody.

Aria of Perseverence heals nearby allies and grants a temporary shielding aura.

Song of Celerity grants a temporary aura that provides bonus Movement Speed.
Soul Eater Resilience Immobilizing an enemy champion grants 20 max Health.

If taken as your second Augment, starts with 300 Health.
Soul Siphon Damage · Resilience Heal for 12% of damage done by Critical Strikes.

Gain 25% Crit chance.
Stats on Stats! General Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils! Steel Your Heart Resilience · Quest QUEST: Possess Heartsteel with 300+ stacks.

REWARD: Multiply your Heartsteel stacks by 3.
Still Here New Resilience Gain Attack Speed and Lifesteal based on your missing Health. Take'em Down Down Down New Damage Attacks and Abilities deal bonus magic damage and apply stacks to enemy champions.

At max stacks, your next Attack or Ability consumes them to deal missing Health magic damage and you restore Health based on the damage dealt.
Tank Engine Resilience On takedown, gain a stack that increases your size and max Health. Lose stacks on death. Terrain'd Your deals damage in an area around it. Terror General Whenever you cast , Fear enemies around you. The Boom and the Bass New Damage · Utility After casting an Ability, your next Attack is faster, deals bonus magic damage, and grants you decaying Move Speed. THRASH New Empower !

Empowered gains 20 Ability Haste, 10% increased damage, and 10% increased healing and shielding.
Thread the Needle Damage Gain 18% Armor Penetration and Magic Penetration. Tickle Monster New Speed Attack Damage is converted
into Attack Speed.

Basic Attacks deal bonus magic damage On-Hit.
Tooth Fairy Damage Bursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration. Transmute: Prismatic Utility Gain a random Prismatic Augment. Upgrade Infinity Edge Damage Gain 500 Gold.
Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack.
Upgrade Ravenous Hydra Damage Your spell hits trigger Cleave against enemies. Increase Ravenous Hydra's Life Steal to 20%

Gain 500 Gold.
Upgrade Sheen Damage Your Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold. Upgrade Stormsurge New Damage Stormsurge's Squall now detonates in an area, dealing max Health magic damage.

Enemy champions caught in the initial blast are marked by Squall.

Gain 500 Gold.
Upgrade Sundered Sky Damage Reduce Sundered Sky's per target cooldown to 5 seconds and heal you for 9% of missing health.

Gain 500 Gold.
Vulnerability Damage Your Item and damage over time effects can Critically Strike.

Gain 25% Crit chance.
Warlock Juicebox Resilience Gain — Omnivamp. Weapon of Destiny New General Your first Legendary Item becomes the Weapon of Destiny, gaining increased stats for every earned champion takedown. Wee Woo Wee Woo Ally When moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is. With Haste Speed Gain Move Speed equal to 70% of your Ability Haste.

Prismatic 72

Archmage Utility Casting a spell refunds another random spell's cost by 30% of the original spell's Cooldown. Back To Basics General Gain increased Ability Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability. Big Shot New Damage Gain 35% Critical Strike Damage and 25% bonus Attack Damage.

75% of your Attack Speed is converted into Critical Strike Damage.
Biggest Snowball Ever Utility Gain 100 Ability Haste on Snowball.

Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage.

If you don't have one, gain a Snowball.
Blade Waltz Damage · Utility Gain Blade Waltz as a Summoner Spell. Bouncing Bees New Damage After using an ability, your next attack bounces to the nearest enemy.

QUEST: Bounce attacks onto enemy Champions

REWARD: Gain +30AD and an extra bounce per Quest Level
Can't Touch This Resilience Casting your Ultimate makes you Invulnerable for a short duration. Circle of Death Damage Healing and Health Regen also deals magic damage to the nearest enemy champion. Clown College Utility Gain Deceive Summoner Spell.
Gain Backstab Passive.

When you die, deal a large amount of true damage and Fear nearby enemies.
Courage of the Colossus Resilience Gain — Shield after Immobilizing or Grounding an enemy champion. Cruelty Damage On Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies. Dashing Speed Your dash, leap, blink, or teleport Abilities gain 175 Ability Haste. Double Tap Damage Your Critical Strikes apply On-Hit effects an additional time.

Gain 25% Crit chance.
Draw Your Sword Damage · Resilience Become melee and gain Attack Damage, Health, Attack Speed, Lifesteal, and Movement Speed (scaling with the range you give up). Dual Wield Damage Attacks fire a bolt that applies On-Hit effects at reduced strength. Gain 10% total Attack Speed. Earthwake Damage Your dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second. Echo Cast Damage Casting your sends a clone toward your mouse position and recasts it. Empowered By The Faithful General Healing or Shielding allies blesses them, causing their damage to fill you with devotion.

When you have enough devotion, unleash a shockwave dealing magic damage and executes low health enemies.
Empyrean Promise Resilience · Utility Gain 15% Heal and Shield power. Gain Empyrean Promise as a Summoner Spell.

Vigilance
Teleport to an ally and grant — Shield for 3 seconds after landing.
En Passant Utility Periodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack. Eureka Speed Gain Ability Haste equal to 30% Ability Power. Fey Magic Utility Damaging with your Ultimate Polymorphs enemies for a few seconds. Final Form Resilience · Damage After casting your Ultimate, gain a max Health Shield, Omnivamp and Movement Speed for 10 seconds. Giant Slayer Speed · Damage Become tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you. Glass Cannon Damage Reduce max Health by 30%. Deal an extra — damage as true damage. Goldrend Utility Damaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed. Goliath Resilience · Damage Become large, gaining 35% Health and 15% Adaptive Force. Group Hug New Ally Healing or Shielding an allied champion with also heals or shields 2 other allied champions. Hand of Baron Utility Gain 25% Adaptive Force. Nearby allied minions are greatly empowered. Hellbent Damage · Resilience Damaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death. Holy Snowball Resilience Gain 100 Ability Haste on Snowball.

You are briefly Invulnerable when you dash with Snowball.

If you don't have one, gain a Snowball.
Icathia's Fall Damage · Resilience · Quest Immediately: Gain a Bami's Cinder.

QUEST: Possess Sunfire Aegis and Hollow Radiance.

REWARD: These Items combine into Void Immolation.
Infernal Conduit Damage · Speed Your Abilities apply stacking Burn that deals damage over time.

Your Burn effects reduce your basic Ability Cooldowns.
Infinite Recursion Utility Gain 60 Ability Haste, plus 3 Ability Haste per takedown. Jeweled Gauntlet Damage Your Abilities can Critically Strike.

Gain — Crit Chance.
King Me Utility The first time you take the enemy transport with a Legendary Item you become Kinged, upgrading your item and gaining a random Prismatic Augment. Mad Scientist General On each Revive, you grow large (gaining Adaptive Force and Health) or tiny (gaining Ability Haste and Movement Speed). Master of Duality Damage Your Attacks grant you stacking Ability Power and your Abilities that damage enemies grant you Attack Damage. Mosh Monster New Resilience · Utility Casting grants 300–750 bonus Health and Slows nearby enemies for the duration of

Getting a takedown permanently increases this effect.
Multishot Damage · Questline QUEST: Hit enemy Champions with — times.

REWARD: Fire additional missiles per Quest Level.
Mystic Punch Speed On-Hit reduce the cooldown of your abilities by 1.25 seconds . Ominous Pact General Gain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast. Omni Soul General Gain 3 random Dragon Souls. Overloaded Utility Using another Ability resets the cooldown of . Pandora's Box Utility Transmute all of your augments into random PrismaticAugments. Pin Cushion Damage · Speed Attacks during gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration. Prom Queen Resilience Every 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch. Protein Shake Utility · Resilience Gain —% Heal and Shield Power based on bonus Armor and Magic Resist. Rite of Ascension Damage · Utility On takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns. Scopiest Weapons General Gain — Attack Range. Sneakerhead Speed Immediate: Gain a random pair of upgraded boots.

Requirement: Complete its quest to swap for another.

Reward: Jarvan I's Boot
Spell Split Damage Your missile splits into two on hit, at max Range, or when Recast. Spirit Bomb Ally · Resilience Healing and Shielding allied champions builds up a Spirit Bomb. At max stacks, toss the bomb onto lowest Health ally to heal and shield them and nearby allies. Squishy Slappy Grab Occasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies. Stats on Stats on Stats! General Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!

On your next Augment selection, gain one additional reroll per slot.
Stuck In Here With Me Utility Using your Ultimate Taunts nearby enemies and grants you damage reduction.

Gain 30 Ultimate Ability Haste.
Surge Field On Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage. Symphony of War Damage · Speed Gain the Lethal Tempo and Conqueror Keystone Runes. Tap Dancer Speed Your Attacks grant you Movement Speed. Gain Attack Speed based on your Movement Speed. Third Times the Harm New Damage Every third consecutive Attack against an enemy champion deals true damage and permanently increases the damage dealt by this effect. Titan's Resolve Resilience · Damage Gain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity. Totentanz New Utility Gain A Dance with Death.

A Dance with Death: Blink forward and become Unkillable. Get a takedown within 5 seconds or else
YOU DIE.
Transmute: Chaos Utility Gain 2 random Augments. Triggered Inferno Damage Gain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. Tripleshot Damage Your targets 2 additional enemies in front of you. Ultimate Awakening Utility Gain 30 Ultimate Ability Haste.
After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown)
Ultimate Revolution Speed Refresh your Ultimate after casting it (75 seconds Cooldown or reset on death). Ultra Hydra Quest · Damage Gain a Tiamat when completing a Hydra Item.

QUEST: Gain Ravenous Hydra, Profane Hydra and Titanic Hydra.

REWARD: Gain Ultra Hydra.
Upgrade Sword of Blossoming Dawn Utility Gain 100% Attack Speed.

Increase Sword of Blossoming Dawn's healing to 250% when you attack enemy champions.
Urf's Champion General · Damage · Quest QUEST: Score — takedowns.

REWARD: Golden Spatula
Windspeaker's Blessing Utility · Resilience Your Healing and Shielding also increases the target's Armor and Magic Resist for 3 seconds. Wooglet's Witchcap Damage · Utility · Quest Immediately gain a Needlessly Large Rod.

QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass.

REWARD: Gain Wooglet's Witchcap.