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← All augments

Hellbent Prismatic

Damage · Resilience
Striking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become Hellbent.

Hellbent: Upon dying, revive over the course of 4 seconds at 35–75% max Health. Afterwards, you gain 25–200 Adaptive Force, 20–40% Move Speed towards enemy champions, and 15–30% Omnivamp for 15 seconds.

This has a 90 second cooldown.

Values by level

At the levels augments are offered (3, 7, 11, 15) and at 18
Level37111518
Calc revive max health39.7%49.1%58.5%67.9%75%
Calc adaptive force45.686.8127.9169.1200
Calc move speed22.4%27.1%31.8%36.5%40%
Calc omnivamp16.8%20.3%23.8%27.4%30%
All levels 1–18
Every level
Level123456789101112131415161718
Calc revive max health35%37.4%39.7%42.1%44.4%46.8%49.1%51.5%53.8%56.2%58.5%60.9%63.2%65.6%67.9%70.3%72.7%75%
Calc adaptive force2535.345.655.966.276.586.897.1107.4117.7127.9138.2148.5158.8169.1179.4189.7200
Calc move speed20%21.2%22.4%23.5%24.7%25.9%27.1%28.2%29.4%30.6%31.8%32.9%34.1%35.3%36.5%37.7%38.8%40%
Calc omnivamp15%15.9%16.8%17.7%18.5%19.4%20.3%21.2%22.1%22.9%23.8%24.7%25.6%26.5%27.4%28.2%29.1%30%

Patch 16.21 (PBE) — test-server data, may change before release. Text and values from the game files via CommunityDragon (16.21.8264391+branch.main.content.beta).